Special Units
Sand Worm
|
Sand Worm |
Type: |
Creature of Dune |
Armament: |
Appetite |
Armor: |
Heavy |
Speed: |
56 km/h |
The Sand Worms are indigenous to Dune. Attracted by vibrations, they frequent battlefields and often devour numerous combatants. Sand Worms are almost impossible to destroy, have a voracious appetite, and will consume military hardware.
Fremen
|
Fremen |
Type: |
Ground Based Military Units |
Armament: |
10mm Assault rifles/Rockets |
Speed: |
17km/h (foot) |
Armor: |
Light |
Units: |
Unknown |
The Fremen are native to Dune. Elite fighters, the Fremens’ familiarity with the hostile terrain makes them a difficult adversary. Informed sources say they may soon forge an alliance with the Atreides.
Sonic Tank
|
Atreides |
Type: |
Advanced Battle Tank |
Armament: |
Sonic Amplifier |
Speed: |
44 km/h (tracked) |
Armor: |
Medium |
Crew: |
2 |
Developed by the Atreides, this enhanced tank utilizes sound waves technology to fire a powerful blast of sonic energy at its target. The high energy frequencies break down the molecular structure of affected victims.
Deviator
|
Ordos |
Type: |
Battlefield Support Vehicle |
Armament: |
Missile Launcher |
Speed: |
48 km/h (tracked) |
Armor: |
Medium |
Crew: |
3 |
The Deviator is available only to House Ordos and is like a standard Missile Tank but instead has a nerve gas warhead. The gas will not damage anything but instead may temporarily cause units to change sides, enabling you to control them.
Raider
|
Ordos |
Type: |
Quick Strike Vehicle |
Armament: |
Dual 20mm cannons |
Speed: |
90 km/h (wheel) |
Armor: |
Light |
Crew: |
2 |
The Ordos Raider is similar to the standard Trike, however, it sacrifices armor to gain speed and manoeuvrability.
Saboteur
|
Ordos |
Type: |
Espionage Unit |
Armament: |
Unknown |
Speed: |
95 km/h (trike) |
Armor: |
Light |
Crew: |
1 |
The Saboteur is a special military unit belonging to Ordos. Trained in the art of espionage and terrorism at the Palace, a single Saboteur can destroy almost any structure or vehicle.
Death Hand
|
Harkonnen |
Type: |
Battlefield Support Missile |
Dimensions: |
8.12m (length) |
Warhead: |
H355 HS Cluster bomb |
Guidance: |
Inertial |
Range: |
1120km |
The Death Hand is a special weapon based at all Harkonnen Palaces. This ballistic missile is unable to be guided or targeted accurately, yet its multiple warheads can inflict great damage across a wide area.
Devastator
|
Harkonnen |
Type: |
Advanced Battle Tank |
Armament: |
Dual 190mm guns |
Speed: |
20 km/h (tracked) |
Armor: |
Heavy |
Crew: |
3 |
Developed by the Harkonnen’s, this tank fires dual plasma charges. It is the most powerful tank on Dune, yet it is very slow. The Devastator is nuclear powered, and may become unstable in combat.
Sardaukar
|
Emperor |
Type: |
Ground Based Military Units |
Armament: |
Classified |
Units: |
3 |
Armor: |
Light |
Speed: |
15 km/h |
The Sarduakar are the Emperor’s elite troopers. They have superior firepower and armor. Spies report the Sarduakar’s armament includes a rotary cannon which fires armor piercing rounds in addition to a mobile missile launcher that fires shaped charges.